A data breakdown of a Korean Challenger one-trick's last 15 ranked games on Gangplank, who has stacked 3.35 million mastery points on the champion alone. Essence Reaver and Plated Steelcaps are locked in nearly every game, but Aatrox and Olaf drop the win rate to 33%.
An analysis of a Korean challenger Hecarim one-trick with 5.82M mastery points, 5.4x the runner-up champion, using public match data. Runes and Spear of Shojin locked in all 15 games, and only the Talon matchup broke the streak.
An analysis of Korean challenger Irelia one-trick Aileri#KR1 using public data. Conqueror in all 20 games, Blade of the Ruined King first in 95%, and deaths that double the moment a game goes wrong.
An analysis of Korean challenger Hecarim one-trick 서릿빛 겨울의 설흔 using public data. No Trinity Force, just Spear of Shojin every game, and deaths that decide the winrate.
An analysis of Korean challenger Zoe one-trick 쪼렙이다말로하자 using public data. What decided wins and losses wasn't farm, but kills and deaths.
Korean challenger Rengar one-trick 抖音阿甘爱跑步#xtz小弟: 55% overall, 62% lately. A full breakdown from build to runes to matchups, using public match data.
Korean challenger Darius one-trick RaiderGO#TWTV0: 56% overall. A dissection of build, runes and matchups — and exactly how he falls apart — from public match data.
We break down Aileri#KR1's last 40 games with 2.64M mastery points on Irelia alone. From the gap between wins and losses to summoner-spell and boot choices by matchup, down to the 0-4 matchup she just can't beat — all read from real data.