An analysis of Korean challenger Hecarim one-trick 서릿빛 겨울의 설흔 using public data. No Trinity Force, just Spear of Shojin every game, and deaths that decide the winrate.
Checking the defensive growth stats of all 173 champions turned up one rule-breaker: Thresh gains zero armor per level. He's also the only champion whose magic resist overtakes his armor by level 18. Plus base armor/MR rankings and the supports who stay tough to auto attacks but stay squishy to bursts.
Measured across 70 recent KR Challenger games. Xerath 14 games, Viktor 13, and bot-lane mages have settled in. They carry with 200-plus CS, yet the win rate sits around even.
Base movement speed with no items on. Lining up every champion shows speed is decided almost entirely by role — and the gap between fastest and slowest is bigger than expected.
Scanned 166 KR Challenger games and pulled 21 of them. Ignite and Flash appeared 21 out of 21, Thunderous Sky 19 out of 21. The lane opponents skewed heavily towards tanky engage supports.
Base attack speed at level 1 with no items, and HP growth per level. Lining up every champion's raw stats reveals their design intent.
Base auto-attack range compared across every champion. Longest is Caitlyn at 650, second is the mage Annie. A middle tier of 200 to 350 is what keeps throwing off spacing in lane.
A summary of the next patch, 26.15, currently on the PBE. The centerpiece is a large-scale adjustment to Bel'Veth plus item buffs.
An analysis of Korean challenger Zoe one-trick 쪼렙이다말로하자 using public data. What decided wins and losses wasn't farm, but kills and deaths.
Ranking every champion's base stats. Auto-attack range, movement speed, HP — line them up and one surprising fact after another surfaces.
Wild Rift's third-anniversary video was suspected of being AI-generated and pulled. Riot's explanation added fuel, putting trust in AI and creative work on the line.
Patch 26.14 is live. A summary of champion and item changes, with the raw numeric differences.
Riot has announced LoL Classic, a way to play in older environments. Fans of reworked champions are buzzing, while opinions remain split.
Korean challenger Rengar one-trick 抖音阿甘爱跑步#xtz小弟: 55% overall, 62% lately. A full breakdown from build to runes to matchups, using public match data.
Korean challenger Darius one-trick RaiderGO#TWTV0: 56% overall. A dissection of build, runes and matchups — and exactly how he falls apart — from public match data.
Locke debuted strong and gets an early-game nerf in 26.14. Riot's stance of keeping his identity intact is drawing praise and criticism.
A summary of the next patch, 26.14, currently on the PBE.
The MSI 2026 main event is in its closing stages. We break down the teams that advanced, the patch 26.13 meta and the players who stood out, using the numbers.
Yunara has been out for a while. Opinions on this purist ADC, who wins with fundamentals rather than flash, are split abroad too.
Patch 26.14 pulled a Brand buff. Mages (APCs) lining up in the bot lane have set the world arguing. Riot calls it healthy diversity, but...
The 2026 LEC format is making waves. The plan to promote one ERL team for a single split only is drawing questions.
We break down Aileri#KR1's last 40 games with 2.64M mastery points on Irelia alone. From the gap between wins and losses to summoner-spell and boot choices by matchup, down to the 0-4 matchup she just can't beat — all read from real data.